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API Reference NianticSpatial.NSDK.AR.Loader

NsdkSettings

↳ extends UnityEngine.ScriptableObject
Build time settings for NSDK AR. These are serialized to an asset file and can only be altered...

Declaration

public partial class NsdkSettings : ScriptableObject

Summary

Build time settings for NSDK AR. These are serialized to an asset file and can only be altered via the Unity Inspector window.


Properties

NameTypeSummary
readonly AccessExpiresAtint
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readonly AccessTokenstring
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readonly ApiKeystring
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AuthEnvironmentAuthEnvironmentType
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readonly DevicePlaybackSettingsINsdkPlaybackSettings
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readonly EditorPlaybackSettingsINsdkPlaybackSettings
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readonly FileNsdkLogLevelLogLevel
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static readonly InstanceNsdkSettings
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LocationAndCompassDataSourceLocationDataSource
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readonly LoopInfinitelybool
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readonly NsdkSimulationParamsNsdkSimulationParams
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readonly PlaybackDatasetPathstring
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readonly PreferLidarIfAvailablebool
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readonly RefreshExpiresAtint
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readonly RefreshTokenstring
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readonly RunManuallybool
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SpoofCompassInfoSpoofCompassInfo
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SpoofLocationInfoSpoofLocationInfo
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readonly StdOutNsdkLogLevelLogLevel
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readonly UnityNsdkLogLevelLogLevel
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readonly UseDeveloperAuthenticationbool
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readonly UseNsdkDepthbool
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readonly UseNsdkMeshingbool
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readonly UseNsdkObjectDetectionbool
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readonly UseNsdkPersistentAnchorbool
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readonly UseNsdkScanningbool
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readonly UseNsdkSemanticSegmentationbool
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readonly UseNsdkWorldPositioningbool
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readonly UsePlaybackbool
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Fields

NameTypeSummary
static BuildSettingsKeystring
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static SettingsKeystring
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Methods

NameTypeSummary
UpdateAccessvoid
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