Skip to main content
API Reference NianticSpatial.NSDK.AR.Occlusion

NsdkOcclusionExtension

↳ extends CompositeRenderer
This component allows configuration of the additional functionality available in...

Declaration

public partial class NsdkOcclusionExtension : CompositeRenderer

Summary

This component allows configuration of the additional functionality available in NSDK's implementation of XROcclusionSubsystem.


Properties

NameTypeSummary
readonly BackgroundMaterialMaterial
-
BypassOcclusionManagerUpdatesbool
-
CustomBackgroundMaterialMaterial
-
CustomMaterialMaterial
-
readonly DepthTextureTexture2D
-
readonly DepthTransformMatrix4x4
-
FusedDepthMaterialMaterial
-
IsOcclusionStabilizationEnabledbool
-
IsOcclusionSuppressionEnabledbool
-
readonly IsRenderingActivebool
-
readonly LatestExtrinsicsMatrixNullable<Matrix4x4>
-
readonly LatestIntrinsicsMatrixNullable<Matrix4x4>
-
ModeOptimalOcclusionDistanceMode
-
OcclusionDistanceModeOptimalOcclusionDistanceMode
-
OverrideOcclusionManagerSettingsbool
-
PreferSmoothEdgesbool
-
StabilizationThresholdfloat
-
StableDepthMaterialMaterial
-
readonly SupportsTargetFrameRatebool
-
TargetFrameRateuint
-
UseCustomBackgroundMaterialbool
-
Visualizationbool
-

Fields

NameTypeSummary
static OcclusionMeshShaderNamestring
-
static ZBufferOcclusionShaderNamestring
-

Methods

NameTypeSummary
AddSemanticSuppressionChannelbool
-
RemoveSemanticSuppressionChannelbool
-
TrackOccludeevoid
-
TryGetDepthbool
-