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API Reference NianticSpatial.NSDK.AR.WorldPositioning ARWorldPositioningTangentialTransform

WorldToTangential


Declaration

public void WorldToTangential(double latitudeDegrees, double longitudeDegrees, double altitudeMetres, out Vector3 tangentialTranslationRUF)

Parameters

NameTypeSummary
latitudeDegreesdouble
The latitude of the object measured in degrees
longitudeDegreesdouble
The longitude of the object measured in degrees
altitudeMetresdouble
The altitude of the object measured in metres above sea level
worldRotationEUNQuaternion
The rotation of the object relative to East-Up-North axes
tangentialTranslationRUFVector3
The corresponding translation in the tangential Euclidean coordinate system
tangentialRotationRUFQuaternion
The corresponding rotation in the tangential Euclidean coordinate system

Overload

public void WorldToTangential(double latitudeDegrees, double longitudeDegrees, double altitudeMetres, Quaternion worldRotationEUN, out Vector3 tangentialTranslationRUF, out Quaternion tangentialRotationRUF)

Parameters

NameTypeSummary
latitudeDegreesdouble
The latitude of the object measured in degrees
longitudeDegreesdouble
The longitude of the object measured in degrees
altitudeMetresdouble
The altitude of the object measured in metres above sea level
worldRotationEUNQuaternion
The rotation of the object relative to East-Up-North axes
tangentialTranslationRUFVector3
The corresponding translation in the tangential Euclidean coordinate system
tangentialRotationRUFQuaternion
The corresponding rotation in the tangential Euclidean coordinate system