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API Reference NianticSpatial.NSDK.ScanReconstruction TexturedMeshProcessor

Reconstruct


Declaration

public async Task<TexturedMesh> Reconstruct(Quality meshQuality, Quality textureQuality, Action<ReconstructionEvent> callback, CancellationToken cancellationToken)

Parameters

NameTypeSummary
meshQualityQuality
The quality of the mesh output.
textureQualityQuality
The quality of the texture output.
callbackAction<ReconstructionEvent>
The callback to receive progress and results.
This callback may be invoked on an arbitrary thread.
cancellationTokenCancellationToken
Cancellation token for cancelling the result early.

Overload

public async Task<TexturedMesh> Reconstruct(ReconstructionMode mode, Quality meshQuality, Quality textureQuality, Action<ReconstructionEvent> callback, CancellationToken cancellationToken, Format exportFormat = Format.None, string exportPath = null, bool convertToRdf = false)

Parameters

NameTypeSummary
meshQualityQuality
The quality of the mesh output.
textureQualityQuality
The quality of the texture output.
callbackAction<ReconstructionEvent>
The callback to receive progress and results.
This callback may be invoked on an arbitrary thread.
cancellationTokenCancellationToken
Cancellation token for cancelling the result early.