Reconstruct
Declaration
public async Task<TexturedMesh> Reconstruct(Quality meshQuality, Quality textureQuality, Action<ReconstructionEvent> callback, CancellationToken cancellationToken)
Parameters
| Name | Type | Summary |
|---|---|---|
| meshQuality | Quality | The quality of the mesh output. |
| textureQuality | Quality | The quality of the texture output. |
| callback | Action<ReconstructionEvent> | The callback to receive progress and results. This callback may be invoked on an arbitrary thread. |
| cancellationToken | CancellationToken | Cancellation token for cancelling the result early. |
Overload
public async Task<TexturedMesh> Reconstruct(ReconstructionMode mode, Quality meshQuality, Quality textureQuality, Action<ReconstructionEvent> callback, CancellationToken cancellationToken, Format exportFormat = Format.None, string exportPath = null, bool convertToRdf = false)
Parameters
| Name | Type | Summary |
|---|---|---|
| meshQuality | Quality | The quality of the mesh output. |
| textureQuality | Quality | The quality of the texture output. |
| callback | Action<ReconstructionEvent> | The callback to receive progress and results. This callback may be invoked on an arbitrary thread. |
| cancellationToken | CancellationToken | Cancellation token for cancelling the result early. |