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←API Reference ←NianticSpatial.NSDK.AR.Mapping

ARDeviceMappingManager

↳ extends UnityEngine.XR.ARFoundation.SubsystemLifecycleManager
ARDeviceMappingManager can be used to create and manage maps on the local device.

Declaration​

public class ARDeviceMappingManager : SubsystemLifecycleManager<XRDeviceMappingSubsystem, XRDeviceMappingSubsystemDescriptor, Provider>

Properties​

NameTypeSummary
readonly IsMappingInProgressbool
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MappingSplitterMaxDistanceMetersfloat
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MappingSplitterMaxDurationSecondsfloat
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MappingTargetFrameRateuint
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readonly RootAnchorPayloadstring
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Methods​

NameTypeSummary
ClearMapvoid
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ExtractMapMetadataFromRootAnchorbool
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StartMappingvoid
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StopMappingvoid
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TryGetMapDatabool
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Events​

NameTypeSummary
MapFinalizedAction<byte[]>
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MapUpdatedAction<byte[]>
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